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cs.CC2022
The Legend of Zelda: The Complexity of Mechanics
Jeffrey Bosboom, Josh Brunner, Michael Coulombe +4
We analyze some of the many game mechanics available to Link in the classic Legend of Zelda series of video games. In each case, we prove that the generalized game with that mechan…
cs.CG2022
Orthogonal Fold & Cut
Hayashi Ani, Josh Brunner, Erik D. Demaine +4
We characterize the cut patterns that can be produced by "orthogonal fold & cut": folding an axis-aligned rectangular sheet of paper along horizontal and vertical creases, and then…