1 citations · 1 across the 3 of their papers we have counts for
5 papers
Honey, I shrunk the scientist -- Evaluating 2D, 3D, and VR interfaces for navigating samples under the microscope
Jan Tiemann, Matthew McGinity, Ulrik Günther
In contemporary biology and medicine, 3D microscopy is one of the most widely-used techniques for imaging and manipulation of various kinds of samples. Navigating such a micrometer…
manvr3d: A Platform for Human-in-the-loop Cell Tracking in Virtual Reality
Samuel Pantze, Jean-Yves Tinevez, Matthew McGinity +1
We propose manvr3d, a novel VR-ready platform for interactive human-in-the-loop cell tracking. We utilize VR controllers and eye-tracking hardware to facilitate rapid ground truth…
Corvo: Visualizing CellxGene Single-Cell Datasets in Virtual Reality
Luke Hyman, Ivo F. Sbalzarini, Stephen Quake +1
The CellxGene project has enabled access to single-cell data in the scientific community, providing tools for browsed-based no-code analysis of more than 500 annotated datasets. Ho…
Bionic Tracking: Using Eye Tracking to Track Biological Cells in Virtual Reality
Ulrik Günther, Kyle I. S. Harrington, Raimund Dachselt +1
We present Bionic Tracking, a novel method for solving biological cell tracking problems with eye tracking in virtual reality using commodity hardware. Using gaze data, and especia…
Tales from the Trenches: Developing sciview, a new 3D viewer for the ImageJ community
Ulrik Günther, Kyle I. S. Harrington
ImageJ/Fiji is a widely-used tool in the biomedical community for performing everyday image analysis tasks. However, its 3D viewer component (aptly named 3D Viewer) has become date…