activity
20192021
most citedA General Framework for Computing the Nucleolus Via Dynamic Programming

4 citations · 5 across the 3 of their papers we have counts for

collaborators

5 papers

cs.DS2021

Hitting Weighted Even Cycles in Planar Graphs

Alexander Göke, Jochen Koenemann, Matthias Mnich +1

A classical branch of graph algorithms is graph transversals, where one seeks a minimum-weight subset of nodes in a node-weighted graph which intersects all copies of subgraphs…

cs.GT2021★ 1 cited

On the Complexity of Nucleolus Computation for Bipartite b-Matching Games

Jochen Koenemann, Justin Toth, Felix Zhou

We explore the complexity of nucleolus computation in b-matching games on bipartite graphs. We show that computing the nucleolus of a simple b-matching game is NP-hard even on bipa…

cs.GT2020★ 4 cited

A General Framework for Computing the Nucleolus Via Dynamic Programming

Jochen Koenemann, Justin Toth

This paper defines a general class of cooperative games for which the nucleolus is efficiently computable. This class includes new members for which the complexity of computing the…

cs.GT2020

Approximating Stable Matchings with Ties of Bounded Size

Jochen Koenemann, Kanstantsin Pashkovich, Natig Tofigzade

Finding a stable matching is one of the central problems in algorithmic game theory. If participants are allowed to have ties and incomplete preferences, computing a stable matchin…

math.OC2019

Optimized Cranial Bandeau Remodeling

James Drake, Marina Drygala, Ricardo Fukasawa +9

Craniosynostosis, a condition affecting 1 in 2000 infants, is caused by premature fusing of cranial vault sutures, and manifests itself in abnormal skull growth patterns. Left untr…