activity
20182022
most citedCharacter Controllers Using Motion VAEs

264 citations · 324 across the 7 of their papers we have counts for

collaborators

13 papers

cs.LG20224 cited

Evaluating Vision Transformer Methods for Deep Reinforcement Learning from Pixels

Tianxin Tao, Daniele Reda, Michiel van de Panne

Vision Transformers (ViT) have recently demonstrated the significant potential of transformer architectures for computer vision. To what extent can image-based deep reinforcement l…

cs.LG202212 cited

Learning to Brachiate via Simplified Model Imitation

Daniele Reda, Hung Yu Ling, Michiel van de Panne

Brachiation is the primary form of locomotion for gibbons and siamangs, in which these primates swing from tree limb to tree limb using only their arms. It is challenging to contro…

cs.LG2022

Exploration with Multi-Sample Target Values for Distributional Reinforcement Learning

Michael Teng, Michiel van de Panne, Frank Wood

Distributional reinforcement learning (RL) aims to learn a value-network that predicts the full distribution of the returns for a given state, often modeled via a quantile-based cr…

cs.RO202133 cited

From Machine Learning to Robotics: Challenges and Opportunities for Embodied Intelligence

Nicholas Roy, Ingmar Posner, Tim Barfoot +17

Machine learning has long since become a keystone technology, accelerating science and applications in a broad range of domains. Consequently, the notion of applying learning metho…

cs.LG2021

Discovering Diverse Athletic Jumping Strategies

Zhiqi Yin, Zeshi Yang, Michiel van de Panne +1

We present a framework that enables the discovery of diverse and natural-looking motion strategies for athletic skills such as the high jump. The strategies are realized as control…

cs.LG2021264 cited

Character Controllers Using Motion VAEs

Hung Yu Ling, Fabio Zinno, George Cheng +1

A fundamental problem in computer animation is that of realizing purposeful and realistic human movement given a sufficiently-rich set of motion capture clips. We learn data-driven…