54 citations · 63 across the 3 of their papers we have counts for
3 papers
Interactivity: the missing link between virtual reality technology and drug discovery pipelines
Rebecca K. Walters, Ella M. Gale, Jonathan Barnoud +2
The potential of virtual reality (VR) to contribute to drug design and development has been recognised for many years. Hardware and software developments now mean that this potenti…
Subtle Sensing: Detecting Differences in the Flexibility of Virtually Simulated Molecular Objects
Rhoslyn Roebuck Williams, Xan Varcoe, Becca R. Glowacki +3
During VR demos we have performed over last few years, many participants (in the absence of any haptic feedback) have commented on their perceived ability to 'feel' differences bet…
Isness: Using Multi-Person VR to Design Peak Mystical-Type Experiences Comparable to Psychedelics
David R. Glowacki, Mark D. Wonnacott, Rachel Freire +6
Studies combining psychotherapy with psychedelic drugs (PsiDs) have demonstrated positive outcomes that are often associated with PsiDs' ability to induce 'mystical-type' experienc…