7 citations · 10 across the 4 of their papers we have counts for
4 papers
Effects of Archive Size on Computation Time and Solution Quality for Multi-Objective Optimization
Tianye Shu, Ke Shang, Hisao Ishibuchi +1
An unbounded external archive has been used to store all nondominated solutions found by an evolutionary multi-objective optimization algorithm in some studies. It has been shown t…
Learning to Approximate: Auto Direction Vector Set Generation for Hypervolume Contribution Approximation
Ke Shang, Tianye Shu, Hisao Ishibuchi
Hypervolume contribution is an important concept in evolutionary multi-objective optimization (EMO). It involves in hypervolume-based EMO algorithms and hypervolume subset selectio…
Experience-Driven PCG via Reinforcement Learning: A Super Mario Bros Study
Tianye Shu, Jialin Liu, Georgios N. Yannakakis
We introduce a procedural content generation (PCG) framework at the intersections of experience-driven PCG and PCG via reinforcement learning, named ED(PCG)RL, EDRL in short. EDRL…
A Novel CNet-assisted Evolutionary Level Repairer and Its Applications to Super Mario Bros
Tianye Shu, Ziqi Wang, Jialin Liu +1
Applying latent variable evolution to game level design has become more and more popular as little human expert knowledge is required. However, defective levels with illegal patter…