activity
20182026
most citedXGBoost: Scalable GPU Accelerated Learning

36 citations · 70 across the 4 of their papers we have counts for

collaborators

6 papers

cs.LG2026

Quadrature-TreeSHAP: Depth-Independent TreeSHAP and Shapley Interactions

Ron Wettenstein, Rory Mitchell, Peng Yu

Shapley values are a standard tool for explaining predictions of tree ensembles, with Path-Dependent SHAP being the most widely used variant. Despite substantial progress, existing…

cs.DC2021

Bandwidth-Optimal Random Shuffling for GPUs

Rory Mitchell, Daniel Stokes, Eibe Frank +1

Linear-time algorithms that are traditionally used to shuffle data on CPUs, such as the method of Fisher-Yates, are not well suited to implementation on GPUs due to inherent sequen…

stat.ML2021★ 26 cited

Sampling Permutations for Shapley Value Estimation

Rory Mitchell, Joshua Cooper, Eibe Frank +1

Game-theoretic attribution techniques based on Shapley values are used to interpret black-box machine learning models, but their exact calculation is generally NP-hard, requiring a…

cs.LG2020★ 8 cited

GPUTreeShap: Massively Parallel Exact Calculation of SHAP Scores for Tree Ensembles

Rory Mitchell, Eibe Frank, Geoffrey Holmes

SHAP (SHapley Additive exPlanation) values provide a game theoretic interpretation of the predictions of machine learning models based on Shapley values. While exact calculation of…

cs.LG2020

Adaptive XGBoost for Evolving Data Streams

Jacob Montiel, Rory Mitchell, Eibe Frank +3

Boosting is an ensemble method that combines base models in a sequential manner to achieve high predictive accuracy. A popular learning algorithm based on this ensemble method is e…

cs.LG2018★ 36 cited

XGBoost: Scalable GPU Accelerated Learning

Rory Mitchell, Andrey Adinets, Thejaswi Rao +1

We describe the multi-GPU gradient boosting algorithm implemented in the XGBoost library (https://github.com/dmlc/xgboost). Our algorithm allows fast, scalable training on multi-GP…