6 citations · 15 across the 8 of their papers we have counts for
8 papers
VEPHand: View-Efficient Photometric Hand Performance Capture at Scale
Zhengyang Shen, Kai-Hung Chang, Erroll Wood +18
Robust, high-fidelity 3D hand capture, while fundamental to digital human creation, remains challenging with practical multi-view systems that balance rich photometry with the geom…
High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussians
Bo Peng, Xu Chen, Yi Gu +6
The growing demand for high-fidelity 4D hand-object interaction (HOI) data in embodied AI and spatial computing is currently bottlenecked by the reliance on pre-scanned object temp…
Efficient 3D Implicit Head Avatar with Mesh-anchored Hash Table Blendshapes
Ziqian Bai, Feitong Tan, Sean Fanello +5
3D head avatars built with neural implicit volumetric representations have achieved unprecedented levels of photorealism. However, the computational cost of these methods remains a…
Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Images
Tze Ho Elden Tse, Franziska Mueller, Zhengyang Shen +8
We propose a novel transformer-based framework that reconstructs two high fidelity hands from multi-view RGB images. Unlike existing hand pose estimation methods, where one typical…
Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos
Ziqian Bai, Feitong Tan, Zeng Huang +12
We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achie…
LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modeling
Boyan Jiang, Xinlin Ren, Mingsong Dou +3
Recent progress in 4D implicit representation focuses on globally controlling the shape and motion with low dimensional latent vectors, which is prone to missing surface details an…
HumanGPS: Geodesic PreServing Feature for Dense Human Correspondences
Feitong Tan, Danhang Tang, Mingsong Dou +9
In this paper, we address the problem of building dense correspondences between human images under arbitrary camera viewpoints and body poses. Prior art either assumes small motion…
Deep Implicit Volume Compression
Danhang Tang, Saurabh Singh, Philip A. Chou +11
We describe a novel approach for compressing truncated signed distance fields (TSDF) stored in 3D voxel grids, and their corresponding textures. To compress the TSDF, our method re…