activity
20182023
most citedA Structured Prediction Approach for Generalization in Cooperative Multi-Agent Reinforcement Learning

14 citations · 22 across the 4 of their papers we have counts for

collaborators

6 papers

cs.LG20223 cited

Joint Embedding Predictive Architectures Focus on Slow Features

Vlad Sobal, Jyothir S, Siddhartha Jalagam +3

Many common methods for learning a world model for pixel-based environments use generative architectures trained with pixel-level reconstruction objectives. Recently proposed Joint…

cs.RO20223 cited

Separating the World and Ego Models for Self-Driving

Vlad Sobal, Alfredo Canziani, Nicolas Carion +2

Training self-driving systems to be robust to the long-tail of driving scenarios is a critical problem. Model-based approaches leverage simulation to emulate a wide range of scenar…

cs.CV2021

MDETR -- Modulated Detection for End-to-End Multi-Modal Understanding

Aishwarya Kamath, Mannat Singh, Yann LeCun +3

Multi-modal reasoning systems rely on a pre-trained object detector to extract regions of interest from the image. However, this crucial module is typically used as a black box, tr…

cs.CV2020

End-to-End Object Detection with Transformers

Nicolas Carion, Francisco Massa, Gabriel Synnaeve +3

We present a new method that views object detection as a direct set prediction problem. Our approach streamlines the detection pipeline, effectively removing the need for many hand…

cs.LG201914 cited

A Structured Prediction Approach for Generalization in Cooperative Multi-Agent Reinforcement Learning

Nicolas Carion, Gabriel Synnaeve, Alessandro Lazaric +1

Effective coordination is crucial to solve multi-agent collaborative (MAC) problems. While centralized reinforcement learning methods can optimally solve small MAC instances, they…

cs.LG2018

Forward Modeling for Partial Observation Strategy Games - A StarCraft Defogger

Gabriel Synnaeve, Zeming Lin, Jonas Gehring +5

We formulate the problem of defogging as state estimation and future state prediction from previous, partial observations in the context of real-time strategy games. We propose to…