3 papers
cs.AI2021
Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead
Antonio Bucchiarone, Antonio Cicchetti, Nelly Bencomo +2
Motivational digital systems offer capabilities to engage and motivate end-users to foster behavioral changes towards a common goal. In general these systems use gamification princ…
cs.SI2020
Do Influencers Influence? -- Analyzing Players' Activity in an Online Multiplayer Game
Enrica Loria, Johanna Pirker, Anders Drachen +1
In social and online media, influencers have traditionally been understood as highly visible individuals. Recent outcomes suggest that people are likely to mimic influencers' behav…
cs.CY2020
Autonomous Shuttle-as-a-Service (ASaaS): Challenges, Opportunities, and Social Implications
Antonio Bucchiarone, Sandro Battisti, Annapaola Marconi +2
Modern cities are composed of complex socio-technical systems that exist to provide services effectively to their residents and visitors. In this context, smart mobility systems ai…