132 citations · 182 across the 6 of their papers we have counts for
4 papers · 1 filter
Generative Detail Enhancement for Physically Based Materials
Saeed Hadadan, Benedikt Bitterli, Tizian Zeltner +6
We present a tool for enhancing the detail of physically based materials using an off-the-shelf diffusion model and inverse rendering. Our goal is to enhance the visual fidelity of…
Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss
Ziyi Zhang, Nicolas Roussel, Thomas Müller +4
We present a fast and simple technique to convert images into a radiance surface-based scene representation. Building on existing radiance volume reconstruction algorithms, we intr…
Real-Time Neural Appearance Models
Tizian Zeltner, Fabrice Rousselle, Andrea Weidlich +7
We present a complete system for real-time rendering of scenes with complex appearance previously reserved for offline use. This is achieved with a combination of algorithmic and s…
Real-time Neural Radiance Caching for Path Tracing
Thomas Müller, Fabrice Rousselle, Jan Novák +1
We present a real-time neural radiance caching method for path-traced global illumination. Our system is designed to handle fully dynamic scenes, and makes no assumptions about the…