activity
20172022
most citedMonocular Human Pose Estimation: A Survey of Deep Learning-based Methods

447 citations · 480 across the 6 of their papers we have counts for

collaborators

6 papers

cs.CV2022

Deep Learning for Omnidirectional Vision: A Survey and New Perspectives

Hao Ai, Zidong Cao, Jinjing Zhu +3

Omnidirectional image (ODI) data is captured with a 360x180 field-of-view, which is much wider than the pinhole cameras and contains richer spatial information than the conventiona…

cs.CV2020★ 447 cited

Monocular Human Pose Estimation: A Survey of Deep Learning-based Methods

Yucheng Chen, Yingli Tian, Mingyi He

Vision-based monocular human pose estimation, as one of the most fundamental and challenging problems in computer vision, aims to obtain posture of the human body from input images…

cs.CV2020★ 12 cited

Self-supervised Modal and View Invariant Feature Learning

Longlong Jing, Yucheng Chen, Ling Zhang +2

Most of the existing self-supervised feature learning methods for 3D data either learn 3D features from point cloud data or from multi-view images. By exploring the inherent multi-…

cs.CV2020★ 6 cited

Self-supervised Feature Learning by Cross-modality and Cross-view Correspondences

Longlong Jing, Yucheng Chen, Ling Zhang +2

The success of supervised learning requires large-scale ground truth labels which are very expensive, time-consuming, or may need special skills to annotate. To address this issue,…

cs.CV2018★ 5 cited

Coarse-to-fine Semantic Segmentation from Image-level Labels

Longlong Jing, Yucheng Chen, Yingli Tian

Deep neural network-based semantic segmentation generally requires large-scale cost extensive annotations for training to obtain better performance. To avoid pixel-wise segmentatio…

cs.CV2017★ 10 cited

Skeleton Boxes: Solving skeleton based action detection with a single deep convolutional neural network

Bo Li, Huahui Chen, Yucheng Chen +2

Action recognition from well-segmented 3D skeleton video has been intensively studied. However, due to the difficulty in representing the 3D skeleton video and the lack of training…