activity
20192022
most citedThe power of moral words: Loaded language generates framing effects in the extreme dictator game

85 citations · 117 across the 10 of their papers we have counts for

collaborators

10 papers

cs.CV2022★ 2 cited

Going for GOAL: A Resource for Grounded Football Commentaries

Alessandro Suglia, José Lopes, Emanuele Bastianelli +6

Recent video+language datasets cover domains where the interaction is highly structured, such as instructional videos, or where the interaction is scripted, such as TV shows. Both…

cs.GT2021

Playing with words: Do people exploit loaded language to affect others' decisions for their own benefit?

Valerio Capraro, Andrea Vanzo, Antonio Cabrales

We report on three pre-registered studies testing whether people in the position of describing a decision problem to decision-makers exploit this opportunity for their benefit, by…

cs.CL2021

An Empirical Study on the Generalization Power of Neural Representations Learned via Visual Guessing Games

Alessandro Suglia, Yonatan Bisk, Ioannis Konstas +4

Guessing games are a prototypical instance of the "learning by interacting" paradigm. This work investigates how well an artificial agent can benefit from playing guessing games wh…

cs.CL2020★ 9 cited

Encoding Syntactic Constituency Paths for Frame-Semantic Parsing with Graph Convolutional Networks

Emanuele Bastianelli, Andrea Vanzo, Oliver Lemon

We study the problem of integrating syntactic information from constituency trees into a neural model in Frame-semantic parsing sub-tasks, namely Target Identification (TI), FrameI…

cs.CL2020★ 1 cited

SLURP: A Spoken Language Understanding Resource Package

Emanuele Bastianelli, Andrea Vanzo, Pawel Swietojanski +1

Spoken Language Understanding infers semantic meaning directly from audio data, and thus promises to reduce error propagation and misunderstandings in end-user applications. Howeve…

cs.CL2020

Imagining Grounded Conceptual Representations from Perceptual Information in Situated Guessing Games

Alessandro Suglia, Antonio Vergari, Ioannis Konstas +4

In visual guessing games, a Guesser has to identify a target object in a scene by asking questions to an Oracle. An effective strategy for the players is to learn conceptual repres…

cs.CL2020★ 1 cited

CompGuessWhat?!: A Multi-task Evaluation Framework for Grounded Language Learning

Alessandro Suglia, Ioannis Konstas, Andrea Vanzo +4

Approaches to Grounded Language Learning typically focus on a single task-based final performance measure that may not depend on desirable properties of the learned hidden represen…

cs.CL2019

Hierarchical Multi-Task Natural Language Understanding for Cross-domain Conversational AI: HERMIT NLU

Andrea Vanzo, Emanuele Bastianelli, Oliver Lemon

We present a new neural architecture for wide-coverage Natural Language Understanding in Spoken Dialogue Systems. We develop a hierarchical multi-task architecture, which delivers…

cs.RO2019★ 19 cited

MuMMER: Socially Intelligent Human-Robot Interaction in Public Spaces

Mary Ellen Foster, Bart Craenen, Amol Deshmukh +27

In the EU-funded MuMMER project, we have developed a social robot designed to interact naturally and flexibly with users in public spaces such as a shopping mall. We present the la…

physics.soc-ph2019★ 85 cited

The power of moral words: Loaded language generates framing effects in the extreme dictator game

Valerio Capraro, Andrea Vanzo

Understanding whether preferences are sensitive to the frame has been a major topic of debate in the last decades. For example, several works have explored whether the dictator gam…