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20182026
most citedRandom-order Contention Resolution via Continuous Induction: Tightness for Bipartite Matching under Vertex Arrivals

4 citations · 28 across the 18 of their papers we have counts for

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9 papers · 1 filter

math.CO2023★ 2 cited

Building Hamiltonian Cycles in the Semi-Random Graph Process in Less Than Rounds

Alan Frieze, Pu Gao, Calum MacRury +2

The semi-random graph process is an adaptive random graph process in which an online algorithm is initially presented an empty graph on vertices. In each round, a vertex is…

math.CO2022★ 1 cited

Sharp Thresholds in Adaptive Random Graph Processes

Calum MacRury, Erlang Surya

The -process is a single player game in which the player is initially presented the empty graph on vertices. In each step, a subset of edges is independently s…

math.CO2022

A Fully Adaptive Strategy for Hamiltonian Cycles in the Semi-Random Graph Process

Pu Gao, Calum MacRury, Pawel Pralat

The semi-random graph process is a single player game in which the player is initially presented an empty graph on vertices. In each round, a vertex is presented to the pla…

math.CO2021★ 2 cited

Perfect Matchings in the Semi-random Graph Process

Pu Gao, Calum MacRury, Pawel Pralat

The semi-random graph process is a single player game in which the player is initially presented an empty graph on vertices. In each round, a vertex is presented to the pla…

math.CO2021★ 4 cited

The Phase Transition of Discrepancy in Random Hypergraphs

Calum MacRury, Tomáš Masařík, Leilani Pai +1

Motivated by the Beck-Fiala conjecture, we study the discrepancy problem in two related models of random hypergraphs on vertices and edges. In the first (edge-independent)…

math.CO2020★ 3 cited

Hamilton Cycles in the Semi-random Graph Process

Pu Gao, Bogumil Kaminski, Calum MacRury +1

The semi-random graph process is a single player game in which the player is initially presented an empty graph on vertices. In each round, a vertex is presented to the pla…

math.CO2019

Localization Game for Random Graphs

Andrzej Dudek, Sean English, Alan Frieze +2

We consider the localization game played on graphs in which a cop tries to determine the exact location of an invisible robber by exploiting distance probes. The corresponding grap…

math.CO2019

Probabilistic Zero Forcing on Random Graphs

Sean English, Calum MacRury, Pawel Pralat

Zero forcing is a deterministic iterative graph coloring process in which vertices are colored either blue or white, and in every round, any blue vertices that have a single white…

math.CO2018★ 1 cited

Zero Forcing Number of Random Regular Graphs

Deepak Bal, Patrick Bennett, Sean English +2

The zero forcing process is an iterative graph colouring process in which at each time step a coloured vertex with a single uncoloured neighbour can force this neighbour to become…