activity
20202025
most citedTowards 3D Dance Motion Synthesis and Control

15 citations · 52 across the 19 of their papers we have counts for

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Showing 2023Show all

9 papers · 1 filter

cs.CV2023★ 1 cited

CrowdRec: 3D Crowd Reconstruction from Single Color Images

Buzhen Huang, Jingyi Ju, Yangang Wang

This is a technical report for the GigaCrowd challenge. Reconstructing 3D crowds from monocular images is a challenging problem due to mutual occlusions, server depth ambiguity, an…

cs.CV2023★ 2 cited

Reconstructing Groups of People with Hypergraph Relational Reasoning

Buzhen Huang, Jingyi Ju, Zhihao Li +1

Due to the mutual occlusion, severe scale variation, and complex spatial distribution, the current multi-person mesh recovery methods cannot produce accurate absolute body poses an…

cs.CV2023

Nonrigid Object Contact Estimation With Regional Unwrapping Transformer

Wei Xie, Zimeng Zhao, Shiying Li +2

Acquiring contact patterns between hands and nonrigid objects is a common concern in the vision and robotics community. However, existing learning-based methods focus more on conta…

cs.CV2023

4D Myocardium Reconstruction with Decoupled Motion and Shape Model

Xiaohan Yuan, Cong Liu, Yangang Wang

Estimating the shape and motion state of the myocardium is essential in diagnosing cardiovascular diseases.However, cine magnetic resonance (CMR) imaging is dominated by 2D slices,…

cs.CV2023★ 2 cited

Reconstructing Interacting Hands with Interaction Prior from Monocular Images

Binghui Zuo, Zimeng Zhao, Wenqian Sun +3

Reconstructing interacting hands from monocular images is indispensable in AR/VR applications. Most existing solutions rely on the accurate localization of each skeleton joint. How…

cs.CV2023

Physics-Guided Human Motion Capture with Pose Probability Modeling

Jingyi Ju, Buzhen Huang, Chen Zhu +2

Incorporating physics in human motion capture to avoid artifacts like floating, foot sliding, and ground penetration is a promising direction. Existing solutions always adopt kinem…

cs.CV2023

Synthesizing Physically Plausible Human Motions in 3D Scenes

Liang Pan, Jingbo Wang, Buzhen Huang +4

We present a physics-based character control framework for synthesizing human-scene interactions. Recent advances adopt physics simulation to mitigate artifacts produced by data-dr…

cs.CV2023

Semi-supervised Hand Appearance Recovery via Structure Disentanglement and Dual Adversarial Discrimination

Zimeng Zhao, Binghui Zuo, Zhiyu Long +1

Enormous hand images with reliable annotations are collected through marker-based MoCap. Unfortunately, degradations caused by markers limit their application in hand appearance re…

cs.CV2023

HMDO: Markerless Multi-view Hand Manipulation Capture with Deformable Objects

Wei Xie, Zhipeng Yu, Zimeng Zhao +2

We construct the first markerless deformable interaction dataset recording interactive motions of the hands and deformable objects, called HMDO (Hand Manipulation with Deformable O…