activity
20172025
most citedOn the Effects of Batch and Weight Normalization in Generative Adversarial Networks

67 citations · 117 across the 8 of their papers we have counts for

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Showing cs.CVShow all

6 papers · 1 filter

cs.CV2025

Bringing Diversity from Diffusion Models to Semantic-Guided Face Asset Generation

Yunxuan Cai, Sitao Xiang, Zongjian Li +2

Digital modeling and reconstruction of human faces serve various applications. However, its availability is often hindered by the requirements of data capturing devices, manual lab…

cs.CV2023

Texturize a GAN Using a Single Image

Pengda Xiang, Sitao Xiang, Yajie Zhao

Can we customize a deep generative model which can generate images that can match the texture of some given image? When you see an image of a church, you may wonder if you can get…

cs.CV2020★ 20 cited

Generative Tweening: Long-term Inbetweening of 3D Human Motions

Yi Zhou, Jingwan Lu, Connelly Barnes +3

The ability to generate complex and realistic human body animations at scale, while following specific artistic constraints, has been a fundamental goal for the game and animation…

cs.CV2020★ 8 cited

One-Shot Identity-Preserving Portrait Reenactment

Sitao Xiang, Yuming Gu, Pengda Xiang +4

We present a deep learning-based framework for portrait reenactment from a single picture of a target (one-shot) and a video of a driving subject. Existing facial reenactment metho…

cs.CV2019★ 10 cited

Disentangling Style and Content in Anime Illustrations

Sitao Xiang, Hao Li

Existing methods for AI-generated artworks still struggle with generating high-quality stylized content, where high-level semantics are preserved, or separating fine-grained styles…

cs.CV2018★ 4 cited

Anime Style Space Exploration Using Metric Learning and Generative Adversarial Networks

Sitao Xiang, Hao Li

Deep learning-based style transfer between images has recently become a popular area of research. A common way of encoding "style" is through a feature representation based on the…