24 citations · 51 across the 3 of their papers we have counts for
3 papers
How to Avoid Being Eaten by a Grue: Structured Exploration Strategies for Textual Worlds
Prithviraj Ammanabrolu, Ethan Tien, Matthew Hausknecht +1
Text-based games are long puzzles or quests, characterized by a sequence of sparse and potentially deceptive rewards. They provide an ideal platform to develop agents that perceive…
How To Avoid Being Eaten By a Grue: Exploration Strategies for Text-Adventure Agents
Prithviraj Ammanabrolu, Ethan Tien, Zhaochen Luo +1
Text-based games -- in which an agent interacts with the world through textual natural language -- present us with the problem of combinatorially-sized action-spaces. Most current…
Story Realization: Expanding Plot Events into Sentences
Prithviraj Ammanabrolu, Ethan Tien, Wesley Cheung +4
Neural network based approaches to automated story plot generation attempt to learn how to generate novel plots from a corpus of natural language plot summaries. Prior work has sho…