activity
20202025
most citedEvolutionary Approach to Collectible Card Game Arena Deckbuilding using Active Genes

9 citations · 10 across the 6 of their papers we have counts for

collaborators

7 papers

cs.AI2025

Regular Games -- an Automata-Based General Game Playing Language

Radosław Miernik, Marek Szykuła, Jakub Kowalski +3

We propose a new General Game Playing (GGP) system called Regular Games (RG). The main goal of RG is to be both computationally efficient and convenient for game design. The system…

cs.AI2023

Summarizing Strategy Card Game AI Competition

Jakub Kowalski, Radosław Miernik

This paper concludes five years of AI competitions based on Legends of Code and Magic (LOCM), a small Collectible Card Game (CCG), designed with the goal of supporting research and…

cs.AI2023

Introducing Tales of Tribute AI Competition

Jakub Kowalski, Radosław Miernik, Katarzyna Polak +2

This paper presents a new AI challenge, the Tales of Tribute AI Competition (TOTAIC), based on a two-player deck-building card game released with the High Isle chapter of The Elder…

cs.AI2022★ 1 cited

Developing a Successful Bomberman Agent

Dominik Kowalczyk, Jakub Kowalski, Hubert Obrzut +3

In this paper, we study AI approaches to successfully play a 2-4 players, full information, Bomberman variant published on the CodinGame platform. We compare the behavior of three…

cs.AI2021

Evolving Evaluation Functions for Collectible Card Game AI

Radosław Miernik, Jakub Kowalski

In this work, we presented a study regarding two important aspects of evolving feature-based game evaluation functions: the choice of genome representation and the choice of oppone…

cs.AI2020

Efficient Reasoning in Regular Boardgames

Jakub Kowalski, Radosław Miernik, Maksymilian Mika +4

We present the technical side of reasoning in Regular Boardgames (RBG) language -- a universal General Game Playing (GGP) formalism for the class of finite deterministic games with…

cs.AI2020★ 9 cited

Evolutionary Approach to Collectible Card Game Arena Deckbuilding using Active Genes

Jakub Kowalski, Radosław Miernik

In this paper, we evolve a card-choice strategy for the arena mode of Legends of Code and Magic, a programming game inspired by popular collectible card games like Hearthstone or T…