35 citations · 67 across the 4 of their papers we have counts for
4 papers
A Symbolic Machine Learning Approach for Cybersickness Potential-Cause Estimation
Thiago Porcino, Érick Oliveira Rodrigues, Flavia Bernardini +2
Virtual reality (VR) and head-mounted displays are constantly gaining popularity in various fields such as education, military, entertainment, and bio/medical informatics. Although…
Using the gameplay and user data to predict and identify causes of cybersickness manifestation in virtual reality games
Thiago Porcino, Erick Oliveira Rodrigues, Alexandre Silva +2
Virtual reality (VR) is an imminent trend in games, education, entertainment, military, and health applications, as the use of head-mounted displays is accessible to everyone. Whil…
Identifying cybersickness causes in virtual reality games using symbolic machine learning algorithms
Thiago Porcino, Erick Oliveira Rodrigues, Flavia Bernardini +2
Virtual reality (VR) and head-mounted displays are constantly gaining popularity in various fields such as education, military, entertainment, and health. Although such technologie…
Automatic Recommendation of Strategies for Minimizing Discomfort in Virtual Environments
Thiago Porcino, Esteban Clua, Daniela Trevisan +2
Virtual reality (VR) is an imminent trend in games, education, entertainment, military, and health applications, as the use of head-mounted displays is becoming accessible to the m…