2 papers
cs.GR2020
On Designing GPU Algorithms with Applications to Mesh Refinement
Zhenghai Chen, Tiow-Seng Tan, Hong-Yang Ong
We present a set of rules to guide the design of GPU algorithms. These rules are grounded on the principle of reducing waste in GPU utility to achieve good speed up. In accordance…
cs.GR2019
Computing Three-dimensional Constrained Delaunay Refinement Using the GPU
Zhenghai Chen, Tiow-Seng Tan
We propose the first GPU algorithm for the 3D triangulation refinement problem. For an input of a piecewise linear complex and a constant , it produces, by adding…