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researcher

É. O. Rodrigues

28 papers hereh-index 12549 citations36 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • sole author1
  • first author17
  • middle author8
  • last author2

Across the 28 of 28 papers where every author was matched, so the position is known.

fields
  • cs.CV10
  • eess.IV6
  • cs.LG5
  • cs.HC4
  • cs.GR2
  • q-bio.TO1
same name
  • É. O. Rodrigues — 3 papers, h 2

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20202026
most citedCombining Minkowski and Chebyshev: New distance proposal and survey of distance metrics using k-nearest neighbours classifier

94 citations · 548 across the 27 of their papers we have counts for

collaborators
Showing cs.GRShow all

2 papers · 1 filter

cs.GR2026

A Novel Procedural Generation for Level Design of Mansions and Dungeons

Isaac Fiuza Vieira, Kathya Silvia Collazos Linares, Esteban Walter Gonzalez Clua +1

Procedural Content Generation (PCG) has become an essential technique in game development due to its ability to reduce production time and cost while increasing replayability and v…

cs.GR2026★ 2 cited

A real time lighting technique for procedurally generated 2d isometric game terrains

Érick Oliveira Rodrigues, Esteban Clua

This work proposes an automatic real time lighting technique for procedurally generated isometric maps. The scenario is generated from a string seed and the proposed lighting syste…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.