19 citations · 30 across the 5 of their papers we have counts for
8 papers
MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model
Zhongcong Xu, Jianfeng Zhang, Jun Hao Liew +5
This paper studies the human image animation task, which aims to generate a video of a certain reference identity following a particular motion sequence. Existing animation works t…
XAGen: 3D Expressive Human Avatars Generation
Zhongcong Xu, Jianfeng Zhang, Jun Hao Liew +2
Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joi…
AvatarGen: A 3D Generative Model for Animatable Human Avatars
Jianfeng Zhang, Zihang Jiang, Dingdong Yang +6
Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications…
PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervision
Kehong Gong, Bingbing Li, Jianfeng Zhang +5
Existing self-supervised 3D human pose estimation schemes have largely relied on weak supervisions like consistency loss to guide the learning, which, inevitably, leads to inferior…
PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation
Kehong Gong, Jianfeng Zhang, Jiashi Feng
Existing 3D human pose estimators suffer poor generalization performance to new datasets, largely due to the limited diversity of 2D-3D pose pairs in the training data. To address…
Body Meshes as Points
Jianfeng Zhang, Dongdong Yu, Jun Hao Liew +2
We consider the challenging multi-person 3D body mesh estimation task in this work. Existing methods are mostly two-stage based--one stage for person localization and the other sta…