3 citations · 3 across the 3 of their papers we have counts for
4 papers
GeodesicEmbedding (GE): A High-Dimensional Embedding Approach for Fast Geodesic Distance Queries
Qianwei Xia, Juyong Zhang, Zheng Fang +4
In this paper, we develop a novel method for fast geodesic distance queries. The key idea is to embed the mesh into a high-dimensional space, such that the Euclidean distance in th…
Deep Patch-based Human Segmentation
Dongbo Zhang, Zheng Fang, Xuequan Lu +4
3D human segmentation has seen noticeable progress in re-cent years. It, however, still remains a challenge to date. In this paper, weintroduce a deep patch-based method for 3D hum…
Parallel and Scalable Heat Methods for Geodesic Distance Computation
Jiong Tao, Juyong Zhang, Bailin Deng +3
In this paper, we propose a parallel and scalable approach for geodesic distance computation on triangle meshes. Our key observation is that the recovery of geodesic distance with…
Poisson Vector Graphics (PVG) and Its Closed-Form Solver
Fei Hou, Qian Sun, Zheng Fang +5
This paper presents Poisson vector graphics, an extension of the popular first-order diffusion curves, for generating smooth-shaded images. Armed with two new types of primitives,…