activity
20192026
most citedFusing Motion Patterns and Key Visual Information for Semantic Event Recognition in Basketball Videos

5 citations · 6 across the 6 of their papers we have counts for

collaborators

7 papers

cs.CV2026

PL-NBA: A Possession-level Universal Basketball Video Dataset Supporting Multiple Visual Understanding Tasks

Yunhao Zhao, Haoying Sun, Jiarui Li +5

Visual understanding in sports has emerged as a hot topic in computer vision in recent years. Most existing basketball video datasets adopt single action or activity as sample, whi…

cs.CV2026

NBA_Streaming: A Large-Scale Benchmark for Fine-Grained Basketball Commentary Generation in Continuous Streams

Lifang Wu, Yuyang Wu, Yangdong Gao +3

Live basketball commentary generation requires determining when an event is sufficiently observable and describing it before subsequent events unfold. However, existing methods are…

cs.CV2025

Player-Centric Multimodal Prompt Generation for Large Language Model Based Identity-Aware Basketball Video Captioning

Zeyu Xi, Haoying Sun, Yaofei Wu +5

Existing sports video captioning methods often focus on the action yet overlook player identities, limiting their applicability. Although some methods integrate extra information t…

cs.CV2025

VicKAM: Visual Conceptual Knowledge Guided Action Map for Weakly Supervised Group Activity Recognition

Zhuming Wang, Yihao Zheng, Jiarui Li +5

Existing weakly supervised group activity recognition methods rely on object detectors or attention mechanisms to capture key areas automatically. However, they overlook the semant…

cs.CV20205 cited

Fusing Motion Patterns and Key Visual Information for Semantic Event Recognition in Basketball Videos

Lifang Wu, Zhou Yang, Qi Wang +4

Many semantic events in team sport activities e.g. basketball often involve both group activities and the outcome (score or not). Motion patterns can be an effective means to ident…

cs.CV2019

LFFD: A Light and Fast Face Detector for Edge Devices

Yonghao He, Dezhong Xu, Lifang Wu +3

Face detection, as a fundamental technology for various applications, is always deployed on edge devices which have limited memory storage and low computing power. This paper intro…