activity
20242026
collaborators

6 papers

cs.CL2026

On the Limitations of Cross-Lingual Consistency in Multilingual Text-to-image Generation

Sicheng Zhang, Zhonghao Yan, Binzhu Xie +4

Text-to-image (T2I) generation has achieved remarkable progress in recent years. However, existing research has largely focused on English-only settings, leaving cross-lingual perf…

cs.CV2026

ReasonCLIP-58M: Visually Grounded Commonsense Reasoning Supervision for CLIP

Sicheng Zhang, Muzammal Naseer, Binzhu Xie +5

CLIP and its variants are widely adopted visual backbones in multimodal systems, but their pretraining remains dominated by descriptive image-text alignment. As downstream applicat…

cs.CV2026

EgoHandICL: Egocentric 3D Hand Reconstruction with In-Context Learning

Binzhu Xie, Shi Qiu, Sicheng Zhang +5

Robust 3D hand reconstruction in egocentric vision is challenging due to depth ambiguity, self-occlusion, and complex hand-object interactions. Prior methods mitigate these issues…

cs.HC2025

Generative Multi-Sensory Meditation: Exploring Immersive Depth and Activation in Virtual Reality

Yuyang Jiang, Binzhu Xie, Lina Xu +4

Mindfulness meditation has seen increasing applications in diverse domains as an effective practice to improve mental health. However, the standardized frameworks adopted by most a…

cs.CV2025

Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study

Shi Qiu, Binzhu Xie, Qixuan Liu +1

3D Gaussian Splatting (3DGS) has recently emerged as an innovative and efficient 3D representation technique. While its potential for extended reality (XR) applications is frequent…

cs.CV2024

Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects

Shi Qiu, Binzhu Xie, Qixuan Liu +1

3D Gaussian Splatting (3DGS) has attracted significant attention for its potential to revolutionize 3D representation, rendering, and interaction. Despite the rapid growth of 3DGS…