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From the 1 of 8 linked papers with an AI index.

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8 papers

cs.CV2026

GeCo: Evaluating Geometric Consistency for Video Generation via Motion and Structure

Leslie Gu, Junhwa Hur, Charles Herrmann +4

GeCo is a geometry-based metric that detects deformation and occlusion inconsistencies in generated videos by combining residual motion and depth cues, providing dense consistency…

cs.CV2026

RiGS: Rigid-aware 4D Gaussian Splatting from a Single Monocular Video

Chenyu Wu, Wanhua Li, Zhu-Tian Chen +1

Reconstructing dynamic 3D scenes from monocular videos is a fundamental yet highly challenging task, as real-world motions often involve both long-term smooth transformations and s…

cs.CV2026

LangFlash: Feed-forward 3D Language Gaussian Splatting from Sparse Unposed Images

Yilong Liu, Wanhua Li, Chen Zhu-Tian +1

We present LangFlash, a feed-forward framework for 3D Language Gaussian Splatting that reconstructs 3D scenes parameterized by Gaussian primitives enriched with language-aligned se…

cs.CV2026

Abstract 3D Perception for Spatial Intelligence in Vision-Language Models

Yifan Liu, Fangneng Zhan, Kaichen Zhou +3

Vision-language models (VLMs) struggle with 3D-related tasks such as spatial cognition and physical understanding, which are crucial for real-world applications like robotics and e…

cs.CV2025

Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey

Jiahui Zhang, Yuelei Li, Anpei Chen +15

3D reconstruction and view synthesis are foundational problems in computer vision, graphics, and immersive technologies such as augmented reality (AR), virtual reality (VR), and di…

cs.CV2025

AREA3D: Active Reconstruction Agent with Unified Feed-Forward 3D Perception and Vision-Language Guidance

Tianling Xu, Shengzhe Gan, Leslie Gu +3

Active 3D reconstruction enables an agent to autonomously select viewpoints to efficiently obtain accurate and complete scene geometry, rather than passively reconstructing scenes…