activity
20192026
most citedScalable Online Planning via Reinforcement Learning Fine-Tuning

6 citations · 15 across the 8 of their papers we have counts for

collaborators

8 papers

cs.CG2026

Towards Scalable Persistence-Based Topological Optimization

Abderrahim Bendahi, Alexandre Duplessis, Arnaud Fickinger

Persistence-based topological optimization deforms a point cloud by minimizing objectives of the form , where $\mathrm{Dgm}(X…

cs.LG2025

Statistical Guarantees for Offline Domain Randomization

Arnaud Fickinger, Abderrahim Bendahi, Stuart Russell

Reinforcement-learning (RL) agents often struggle when deployed from simulation to the real-world. A dominant strategy for reducing the sim-to-real gap is domain randomization (DR)…

cs.LG2021★ 3 cited

Cross-Domain Imitation Learning via Optimal Transport

Arnaud Fickinger, Samuel Cohen, Stuart Russell +1

Cross-domain imitation learning studies how to leverage expert demonstrations of one agent to train an imitation agent with a different embodiment or morphology. Comparing trajecto…

cs.AI2021★ 6 cited

Scalable Online Planning via Reinforcement Learning Fine-Tuning

Arnaud Fickinger, Hengyuan Hu, Brandon Amos +2

Lookahead search has been a critical component of recent AI successes, such as in the games of chess, go, and poker. However, the search methods used in these games, and in many ot…

cs.LG2021

Explore and Control with Adversarial Surprise

Arnaud Fickinger, Natasha Jaques, Samyak Parajuli +5

Unsupervised reinforcement learning (RL) studies how to leverage environment statistics to learn useful behaviors without the cost of reward engineering. However, a central challen…

cs.GT2020★ 4 cited

Multi-Principal Assistance Games: Definition and Collegial Mechanisms

Arnaud Fickinger, Simon Zhuang, Andrew Critch +2

We introduce the concept of a multi-principal assistance game (MPAG), and circumvent an obstacle in social choice theory, Gibbard's theorem, by using a sufficiently collegial prefe…

cs.AI2020★ 2 cited

Multi-Principal Assistance Games

Arnaud Fickinger, Simon Zhuang, Dylan Hadfield-Menell +1

Assistance games (also known as cooperative inverse reinforcement learning games) have been proposed as a model for beneficial AI, wherein a robotic agent must act on behalf of a h…

cs.LG2019

Biadversarial Variational Autoencoder

Arnaud Fickinger

In the original version of the Variational Autoencoder, Kingma et al. assume Gaussian distributions for the approximate posterior during the inference and for the output during the…