30 citations · 99 across the 18 of their papers we have counts for
6 papers · 1 filter
MIME: Human-Aware 3D Scene Generation
Hongwei Yi, Chun-Hao P. Huang, Shashank Tripathi +3
Generating realistic 3D worlds occupied by moving humans has many applications in games, architecture, and synthetic data creation. But generating such scenes is expensive and labo…
Generating Holistic 3D Human Motion from Speech
Hongwei Yi, Hualin Liang, Yifei Liu +5
This work addresses the problem of generating 3D holistic body motions from human speech. Given a speech recording, we synthesize sequences of 3D body poses, hand gestures, and fac…
One-shot Implicit Animatable Avatars with Model-based Priors
Yangyi Huang, Hongwei Yi, Weiyang Liu +6
Existing neural rendering methods for creating human avatars typically either require dense input signals such as video or multi-view images, or leverage a learned prior from large…
NeRF-Loc: Transformer-Based Object Localization Within Neural Radiance Fields
Jiankai Sun, Yan Xu, Mingyu Ding +5
Neural Radiance Fields (NeRFs) have become a widely-applied scene representation technique in recent years, showing advantages for robot navigation and manipulation tasks. To furth…
Capturing and Inferring Dense Full-Body Human-Scene Contact
Chun-Hao P. Huang, Hongwei Yi, Markus Höschle +5
Inferring human-scene contact (HSC) is the first step toward understanding how humans interact with their surroundings. While detecting 2D human-object interaction (HOI) and recons…
Human-Aware Object Placement for Visual Environment Reconstruction
Hongwei Yi, Chun-Hao P. Huang, Dimitrios Tzionas +5
Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, an…