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20142023
most citedUnderwater Image Enhancement via Medium Transmission-Guided Multi-Color Space Embedding

1k citations · 3.4k across the 83 of their papers we have counts for

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Showing 2019Show all

12 papers · 1 filter

cs.CV2019

Non-Cooperative Game Theory Based Rate Adaptation for Dynamic Video Streaming over HTTP

Hui Yuan, Huayong Fu, Ju Liu +2

Dynamic Adaptive Streaming over HTTP (DASH) has demonstrated to be an emerging and promising multimedia streaming technique, owing to its capability of dealing with the variability…

cs.CV2019

An Ensemble Rate Adaptation Framework for Dynamic Adaptive Streaming Over HTTP

Hui Yuan, Xiaoqian Hu, Junhui Hou +2

Rate adaptation is one of the most important issues in dynamic adaptive streaming over HTTP (DASH). Due to the frequent fluctuations of the network bandwidth and complex variations…

cs.CV2019★ 4 cited

Spatial and Temporal Consistency-Aware Dynamic Adaptive Streaming for 360-Degree Videos

Hui Yuan, Shiyun Zhao, Junhui Hou +2

The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote application…

eess.IV2019★ 4 cited

A Comprehensive Study and Comparison of Core Technologies for MPEG 3D Point Cloud Compression

Hao Liu, Hui Yuan, Qi Liu +2

Point cloud based 3D visual representation is becoming popular due to its ability to exhibit the real world in a more comprehensive and immersive way. However, under a limited netw…

cs.CV2019★ 5 cited

Convolutional Neural Networks with Dynamic Regularization

Yi Wang, Zhen-Peng Bian, Junhui Hou +1

Regularization is commonly used for alleviating overfitting in machine learning. For convolutional neural networks (CNNs), regularization methods, such as DropBlock and Shake-Shake…

eess.IV2019★ 1 cited

Deep Coarse-to-fine Dense Light Field Reconstruction with Flexible Sampling and Geometry-aware Fusion

Jing Jin, Junhui Hou, Jie Chen +3

A densely-sampled light field (LF) is highly desirable in various applications, such as 3-D reconstruction, post-capture refocusing and virtual reality. However, it is costly to ac…