54 citations · 87 across the 8 of their papers we have counts for
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cs.GR2022★ 54 cited
Real-time Controllable Motion Transition for Characters
Xiangjun Tang, He Wang, Bo Hu +4
Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three c…
cs.CV2022★ 4 cited
Parametric Reshaping of Portraits in Videos
Xiangjun Tang, Wenxin Sun, Yong-Liang Yang +1
Sharing short personalized videos to various social media networks has become quite popular in recent years. This raises the need for digital retouching of portraits in videos. How…