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From the 1 of 5 linked papers with an AI index.

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5 papers

cs.CV2026

Differentiable Polarized Path Tracing

Pramod Rao, Jérémy Riviere, Xilong Zhou +6

The paper introduces a differentiable path tracing method that incorporates polarization information, enabling stable gradient computation for inverse rendering tasks such as mater…

cs.CV2026

LegacyAvatars: Volumetric Face Avatars For Traditional Graphics Pipelines

Safa C. Medin, Gengyan Li, Ziqian Bai +8

We introduce a novel representation for efficient classical rendering of photorealistic 3D face avatars. Leveraging recent advances in radiance fields anchored to parametric face m…

cs.CV2025

3DPR: Single Image 3D Portrait Relight using Generative Priors

Pramod Rao, Abhimitra Meka, Xilong Zhou +11

Rendering novel, relit views of a human head, given a monocular portrait image as input, is an inherently underconstrained problem. The traditional graphics solution is to explicit…

cs.CV2025

EgoSocial: Benchmarking Proactive Intervention Ability of Omnimodal LLMs via Egocentric Social Interaction Perception

Xijun Wang, Tanay Sharma, Achin Kulshrestha +3

As AR/VR technologies become integral to daily life, there's a growing need for AI that understands human social dynamics from an egocentric perspective. However, current LLMs ofte…

cs.CV2025

TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling

Gengyan Li, Paulo Gotardo, Timo Bolkart +5

Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressi…