From the 1 of 10 linked papers with an AI index.
10 papers
Differentiable Polarized Path Tracing
Pramod Rao, Jérémy Riviere, Xilong Zhou +6
The paper introduces a differentiable path tracing method that incorporates polarization information, enabling stable gradient computation for inverse rendering tasks such as mater…
AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidance
Xilong Zhou, Bao-Huy Nguyen, Zheng Zeng +6
Video generative models have achieved remarkable progress in synthesizing photorealistic video sequences. However, enabling broader and more creative downstream applications requir…
D-Rex : Diffusion Rendering for Relightable Expressive Avatars
Timo Teufel, Xilong Zhou, Umar Iqbal +4
We present D-Rex, a person-specific framework for photorealistic, relightable, expressive, and animatable full-body human avatars with free-viewpoint rendering. Existing methods fo…
Splat the Net: Radiance Fields with Splattable Neural Primitives
Xilong Zhou, Bao-Huy Nguyen, Loïc Magne +3
Radiance fields have emerged as a predominant representation for modeling 3D scene appearance. Neural formulations such as Neural Radiance Fields provide high expressivity but requ…
RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors
Avinash Paliwal, Xilong Zhou, Wei Ye +3
In this paper, we propose RI3D, a novel 3DGS-based approach that harnesses the power of diffusion models to reconstruct high-quality novel views given a sparse set of input images.…
PanoDreamer: Optimization-Based Single Image to 360 3D Scene With Diffusion
Avinash Paliwal, Xilong Zhou, Andrii Tsarov +1
In this paper, we present PanoDreamer, a novel method for producing a coherent 360° 3D scene from a single input image. Unlike existing methods that generate the scene sequentiall…