2 citations · 2 across the 2 of their papers we have counts for
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cs.HC2025
Talking-to-Build: How LLM-Assisted Interface Shapes Player Performance and Experience in Minecraft
Xin Sun, Lei Wang, Yue Li +5
With large language models (LLMs) on the rise, in-game interactions are shifting from rigid commands to natural conversations. However, the impacts of LLMs on player performance an…
cs.HC2020★ 2 cited
Modeling Behaviour to Predict User State: Self-Reports as Ground Truth
Julian Frommel, Regan L Mandryk
Methods that detect user states such as emotions are useful for interactive systems. In this position paper, we argue for model-based approaches that are trained on user behaviour…
cs.HC2020
Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games
Julian Frommel, Valentin Sagl, Ansgar E. Depping +3
Online social interactions in multiplayer games can be supportive and positive or toxic and harmful; however, few methods can easily assess interpersonal interaction quality in gam…