activity
20202025
most citedEmbodied Scene-aware Human Pose Estimation

19 citations · 33 across the 11 of their papers we have counts for

collaborators

11 papers

cs.RO2025

ZeroGrasp: Zero-Shot Shape Reconstruction Enabled Robotic Grasping

Shun Iwase, Zubair Irshad, Katherine Liu +8

Robotic grasping is a cornerstone capability of embodied systems. Many methods directly output grasps from partial information without modeling the geometry of the scene, leading t…

cs.CV2025★ 1 cited

On the Relationship Between Double Descent of CNNs and Shape/Texture Bias Under Learning Process

Shun Iwase, Shuya Takahashi, Nakamasa Inoue +3

The double descent phenomenon, which deviates from the traditional bias-variance trade-off theory, attracts considerable research attention; however, the mechanism of its occurrenc…

cs.CV2024

Generalizable Neural Human Renderer

Mana Masuda, Jinhyung Park, Shun Iwase +2

While recent advancements in animatable human rendering have achieved remarkable results, they require test-time optimization for each subject which can be a significant limitation…

cs.CV2024

Zero-Shot Multi-Object Scene Completion

Shun Iwase, Katherine Liu, Vitor Guizilini +4

We present a 3D scene completion method that recovers the complete geometry of multiple unseen objects in complex scenes from a single RGB-D image. Despite notable advancements in…

cs.CV2023★ 1 cited

RelightableHands: Efficient Neural Relighting of Articulated Hand Models

Shun Iwase, Shunsuke Saito, Tomas Simon +7

We present the first neural relighting approach for rendering high-fidelity personalized hands that can be animated in real-time under novel illumination. Our approach adopts a tea…

cs.CV2022★ 19 cited

Embodied Scene-aware Human Pose Estimation

Zhengyi Luo, Shun Iwase, Ye Yuan +1

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person o…

cs.CV2021★ 2 cited

KDFNet: Learning Keypoint Distance Field for 6D Object Pose Estimation

Xingyu Liu, Shun Iwase, Kris M. Kitani

We present KDFNet, a novel method for 6D object pose estimation from RGB images. To handle occlusion, many recent works have proposed to localize 2D keypoints through pixel-wise vo…

cs.CV2021

StereOBJ-1M: Large-scale Stereo Image Dataset for 6D Object Pose Estimation

Xingyu Liu, Shun Iwase, Kris M. Kitani

We present a large-scale stereo RGB image object pose estimation dataset named the dataset. The dataset is designed to address challenging cases such as obje…

cs.CV2021

RePOSE: Fast 6D Object Pose Refinement via Deep Texture Rendering

Shun Iwase, Xingyu Liu, Rawal Khirodkar +2

We present RePOSE, a fast iterative refinement method for 6D object pose estimation. Prior methods perform refinement by feeding zoomed-in input and rendered RGB images into a CNN…

cs.CV2020★ 4 cited

Kinematics-Guided Reinforcement Learning for Object-Aware 3D Ego-Pose Estimation

Zhengyi Luo, Ryo Hachiuma, Ye Yuan +2

We propose a method for incorporating object interaction and human body dynamics into the task of 3D ego-pose estimation using a head-mounted camera. We use a kinematics model of t…

cs.CV2020★ 6 cited

Epipolar-Guided Deep Object Matching for Scene Change Detection

Kento Doi, Ryuhei Hamaguchi, Shun Iwase +3

This paper describes a viewpoint-robust object-based change detection network (OBJ-CDNet). Mobile cameras such as drive recorders capture images from different viewpoints each time…