55 citations · 62 across the 3 of their papers we have counts for
3 papers
The Effect of TCP Variants on the Coexistence of MMORPG and Best-Effort Traffic
Jose Saldana, Mirko Suznjevic, Luis Sequeira +3
We study TCP flows coexistence between Massive Multiplayer Online Role Playing Games (MMORPGs) and other TCP applications, by taking World of Warcraft (WoW) and a file transfer app…
QUALINET White Paper on Definitions of Immersive Media Experience (IMEx)
Andrew Perkis, Christian Timmerer, Sabina Baraković +41
With the coming of age of virtual/augmented reality and interactive media, numerous definitions, frameworks, and models of immersion have emerged across different fields ranging fr…
Analysis of player's in-game performance vs rating: Case study of Heroes of Newerth
Neven Caplar, Mirko Suznjevic, Maja Matijasevic
We evaluate the rating system of "Heroes of Newerth" (HoN), a multiplayer online action role-playing game, by using statistical analysis and comparison of a player's in-game perfor…