activity
20202024
most citedReal-time Non-line-of-Sight imaging of dynamic scenes

110 citations · 170 across the 10 of their papers we have counts for

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5 papers · 1 filter

cs.CV2024★ 25 cited

fVDB: A Deep-Learning Framework for Sparse, Large-Scale, and High-Performance Spatial Intelligence

Francis Williams, Jiahui Huang, Jonathan Swartz +9

We present fVDB, a novel GPU-optimized framework for deep learning on large-scale 3D data. fVDB provides a complete set of differentiable primitives to build deep learning architec…

cs.CV2024★ 10 cited

Learning a Generalized Physical Face Model From Data

Lingchen Yang, Gaspard Zoss, Prashanth Chandran +4

Physically-based simulation is a powerful approach for 3D facial animation as the resulting deformations are governed by physical constraints, allowing to easily resolve self-colli…

cs.CV2024★ 7 cited

An Implicit Physical Face Model Driven by Expression and Style

Lingchen Yang, Gaspard Zoss, Prashanth Chandran +5

3D facial animation is often produced by manipulating facial deformation models (or rigs), that are traditionally parameterized by expression controls. A key component that is usua…

cs.CV2023

Fast Sparse 3D Convolution Network with VDB

Fangjun Zhou, Anyong Mao, Eftychios Sifakis

We proposed a new Convolution Neural Network implementation optimized for sparse 3D data inference. This implementation uses NanoVDB as the data structure to store the sparse tenso…

cs.CV2020★ 110 cited

Real-time Non-line-of-Sight imaging of dynamic scenes

Ji Hyun Nam, Eric Brandt, Sebastian Bauer +3

Non-Line-of-Sight (NLOS) imaging aims at recovering the 3D geometry of objects that are hidden from the direct line of sight. In the past, this method has suffered from the weak av…