3 citations · 4 across the 2 of their papers we have counts for
2 papers
cs.CV2021★ 1 cited
A Deep Emulator for Secondary Motion of 3D Characters
Mianlun Zheng, Yi Zhou, Duygu Ceylan +1
Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-bas…
cs.GR2020★ 3 cited
Modeling of Personalized Anatomy using Plastic Strains
Bohan Wang, George Matcuk, Jernej Barbic
We give a method for modeling solid objects undergoing large spatially varying and/or anisotropic strains, and use it to reconstruct human anatomy from medical images. Our novel sh…