activity
20182026
most citedYour Classifier can Secretly Suffice Multi-Source Domain Adaptation

21 citations · 59 across the 10 of their papers we have counts for

collaborators

23 papers

cs.CV2026

GazePrior: Zero-Shot AR/VR Eye Tracking via Learned 3D Gaze Reconstruction

Corentin Dumery, David Colmenares, Alexander Fix +3

Eye tracking (ET) is a foundational technology for advanced AR/VR applications. However, training ET models for every new ET device is challenging: real data collection is costly a…

cs.CV2026

Rapidly deploying on-device eye tracking by distilling visual foundation models

Cheng Jiang, Jogendra Kundu, David Colmenares +4

Eye tracking (ET) plays a critical role in augmented and virtual reality applications. However, rapidly deploying high-accuracy, on-device gaze estimation for new products remains…

cs.CV2025

Digitally Prototype Your Eye Tracker: Simulating Hardware Performance using 3D Synthetic Data

Esther Y. H. Lin, Yimin Ding, Jogendra Kundu +3

Eye tracking (ET) is a key enabler for Augmented and Virtual Reality (AR/VR). Prototyping new ET hardware requires assessing the impact of hardware choices on eye tracking performa…

cs.CV2023

Aligning Non-Causal Factors for Transformer-Based Source-Free Domain Adaptation

Sunandini Sanyal, Ashish Ramayee Asokan, Suvaansh Bhambri +4

Conventional domain adaptation algorithms aim to achieve better generalization by aligning only the task-discriminative causal factors between a source and target domain. However,…

cs.CV202210 cited

Subsidiary Prototype Alignment for Universal Domain Adaptation

Jogendra Nath Kundu, Suvaansh Bhambri, Akshay Kulkarni +3

Universal Domain Adaptation (UniDA) deals with the problem of knowledge transfer between two datasets with domain-shift as well as category-shift. The goal is to categorize unlabel…

cs.CV20223 cited

Non-Local Latent Relation Distillation for Self-Adaptive 3D Human Pose Estimation

Jogendra Nath Kundu, Siddharth Seth, Anirudh Jamkhandi +4

Available 3D human pose estimation approaches leverage different forms of strong (2D/3D pose) or weak (multi-view or depth) paired supervision. Barring synthetic or in-studio domai…