activity
20202026
collaborators

6 papers

cs.CV2026

Evaluating Mesh Reconstruction Methods for Crop Phenotyping

Karanvir Singh, Theo Morales, Binh-Son Hua +1

Phenotyping an agricultural crop is crucial for studying its entire life cycle, as it provides vital insights to improve yield and, ultimately, food production. Doing the same for…

cs.CV2026

TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updates

Theo Morales, Nhat-Quynh Le-Pham, Robin Atkins +1

3D Gaussian Splatting has become a de facto scene representation for novel view synthesis, yet robustly learning 3D Gaussian primitives from visual input remains challenging. Stand…

cs.GR2026

SplatBus: A Gaussian Splatting Viewer Framework via GPU Interprocess Communication

Yinghan Xu, Théo Morales, John Dingliana

Radiance field-based rendering methods have attracted significant interest from the computer vision and computer graphics communities. They enable high-fidelity reconstruction with…

cs.CV2024

A Versatile and Differentiable Hand-Object Interaction Representation

Théo Morales, Omid Taheri, Gerard Lacey

Synthesizing accurate hands-object interactions (HOI) is critical for applications in Computer Vision, Augmented Reality (AR), and Mixed Reality (MR). Despite recent advances, the…

cs.CV2022

A new benchmark for group distribution shifts in hand grasp regression for object manipulation. Can meta-learning raise the bar?

Théo Morales, Gerard Lacey

Understanding hand-object pose with computer vision opens the door to new applications in mixed reality, assisted living or human-robot interaction. Most methods are trained and ev…

cs.CV2020

Image Generation for Efficient Neural Network Training in Autonomous Drone Racing

Theo Morales, Andriy Sarabakha, Erdal Kayacan

Drone racing is a recreational sport in which the goal is to pass through a sequence of gates in a minimum amount of time while avoiding collisions. In autonomous drone racing, one…