activity
20182022
most citedController Synthesis for Timeline-based Games

4 citations · 11 across the 4 of their papers we have counts for

collaborators

6 papers

cs.AI20224 cited

Controller Synthesis for Timeline-based Games

Renato Acampora, Luca Geatti, Nicola Gigante +2

In the timeline-based approach to planning, originally born in the space sector, the evolution over time of a set of state variables (the timelines) is governed by a set of tempora…

cs.LO20223 cited

Linear Temporal Logic Modulo Theories over Finite Traces (Extended Version)

Luca Geatti, Alessandro Gianola, Nicola Gigante

This paper studies Linear Temporal Logic over Finite Traces (LTLf) where proposition letters are replaced with first-order formulas interpreted over arbitrary theories, in the spir…

cs.FL20213 cited

Expressiveness of Extended Bounded Response LTL

Alessandro Cimatti, Luca Geatti, Nicola Gigante +2

Extended Bounded Response LTL with Past (LTLEBR+P) is a safety fragment of Linear Temporal Logic with Past (LTL+P) that has been recently introduced in the context of reactive synt…

cs.FL20201 cited

Reactive Synthesis from Extended Bounded Response LTL Specifications

Alessandro Cimatti, Luca Geatti, Nicola Gigante +2

Reactive synthesis is a key technique for the design of correct-by-construction systems and has been thoroughly investigated in the last decades. It consists in the synthesis of a…

cs.LO2018

One-Pass and Tree-Shaped Tableau Systems for TPTL and TPTLb+Past

Luca Geatti, Nicola Gigante, Angelo Montanari +1

In this paper, we propose a novel one-pass and tree-shaped tableau method for Timed Propositional Temporal Logic and for a bounded variant of its extension with past operators. Tim…

cs.AI2018

A game-theoretic approach to timeline-based planning with uncertainty

Nicola Gigante, Angelo Montanari, Marta Cialdea Mayer +2

In timeline-based planning, domains are described as sets of independent, but interacting, components, whose behaviour over time (the set of timelines) is governed by a set of temp…