44 citations · 85 across the 15 of their papers we have counts for
4 papers · 1 filter
Towards Complex and Continuous Manipulation: A Gesture Based Anthropomorphic Robotic Hand Design
Li Tian, Hanhui Li, Qifa Wang +5
Most current anthropomorphic robotic hands can realize part of the human hand functions, particularly for object grasping. However, due to the complexity of the human hand, few cur…
Fast 3D Modeling of Anthropomorphic Robotic Hands Based on A Multi-layer Deformable Design
Li Tian, Hanhui Li, Muhammad Faaiz Khan Bin Abdul Halil +3
Current anthropomorphic robotic hands mainly focus on improving their dexterity by devising new mechanical structures and actuation systems. However, most of them rely on a single…
Modeling Caricature Expressions by 3D Blendshape and Dynamic Texture
Keyu Chen, Jianmin Zheng, Jianfei Cai +1
The problem of deforming an artist-drawn caricature according to a given normal face expression is of interest in applications such as social media, animation and entertainment. Th…
Facial Expression Retargeting from Human to Avatar Made Easy
Juyong Zhang, Keyu Chen, Jianmin Zheng
Facial expression retargeting from humans to virtual characters is a useful technique in computer graphics and animation. Traditional methods use markers or blendshapes to construc…