event graph modeling 1game engine integration 1game engine simulation 1ground truth annotation 1spatial relation probing 1spatiotemporal analysis 1synthetic video generation 1text-to-video 1video annotation 1video generation 1world representation 1
From the 3 of 3 linked papers with an AI index.
3 papers
cs.CV2026
The GEST-Engine: From Event Graphs to Synthetic Video. A Full Technical Report
Nicolae Cudlenco, Mihai Masala, Marius Leordeanu
The paper presents the GEST-Engine, a system that transforms natural‑language descriptions into fully annotated synthetic video by using an explicit graph‑based world model execute…
cs.CV2026
GTASA: Ground Truth Annotations for Spatiotemporal Analysis, Evaluation and Training of Video Models
Nicolae Cudlenco, Mihai Masala, Marius Leordeanu
The paper presents GEST-Engine, an open‑source game‑engine system that can render videos with exhaustive, deterministic ground‑truth annotations (entity states, camera parameters,…
cs.CV2026
Authoring for Living Worlds: Tool-Constrained LLM Agents for Executable Multi-Actor Scenarios
Nicolae Cudlenco, Mihai Masala, Marius Leordeanu
Authoring a multi-actor scenario for a living 3D world, where every action changes its state, and each action's validity depends on the state accumulated before it, demands the fre…