activity
20202024
most citedLearning to Generate Music With Sentiment

15 citations · 20 across the 4 of their papers we have counts for

collaborators

5 papers

cs.SD2024★ 3 cited

The NES Video-Music Database: A Dataset of Symbolic Video Game Music Paired with Gameplay Videos

Igor Cardoso, Rubens O. Moraes, Lucas N. Ferreira

Neural models are one of the most popular approaches for music generation, yet there aren't standard large datasets tailored for learning music directly from game data. To address…

cs.LG2023

Choosing Well Your Opponents: How to Guide the Synthesis of Programmatic Strategies

Rubens O. Moraes, David S. Aleixo, Lucas N. Ferreira +1

This paper introduces Local Learner (2L), an algorithm for providing a set of reference strategies to guide the search for programmatic strategies in two-player zero-sum games. Pre…

cs.SD2022★ 2 cited

Controlling Perceived Emotion in Symbolic Music Generation with Monte Carlo Tree Search

Lucas N. Ferreira, Lili Mou, Jim Whitehead +1

This paper presents a new approach for controlling emotion in symbolic music generation with Monte Carlo Tree Search. We use Monte Carlo Tree Search as a decoding mechanism to stee…

cs.LG2021★ 15 cited

Learning to Generate Music With Sentiment

Lucas N. Ferreira, Jim Whitehead

Deep Learning models have shown very promising results in automatically composing polyphonic music pieces. However, it is very hard to control such models in order to guide the com…

cs.SD2020

Computer-Generated Music for Tabletop Role-Playing Games

Lucas N. Ferreira, Levi H. S. Lelis, Jim Whitehead

In this paper we present Bardo Composer, a system to generate background music for tabletop role-playing games. Bardo Composer uses a speech recognition system to translate player…