26 citations · 62 across the 9 of their papers we have counts for
4 papers · 1 filter
The power of pictures: using ML assisted image generation to engage the crowd in complex socioscientific problems
Janet Rafner, Lotte Philipsen, Sebastian Risi +2
Human-computer image generation using Generative Adversarial Networks (GANs) is becoming a well-established methodology for casual entertainment and open artistic exploration. Here…
Measuring Cognitive Abilities in the Wild: Validating a Population-Scale Game-Based Cognitive Assessment
Mads Kock Pedersen, Carlos Mauricio Castaño Díaz, Qian Janice Wang +17
Rapid individual cognitive phenotyping holds the potential to revolutionize domains as wide-ranging as personalized learning, employment practices, and precision psychiatry. Going…
crea.blender: A Neural Network-Based Image Generation Game to Assess Creativity
Janet Rafner, Arthur Hjorth, Sebastian Risi +9
We present a pilot study on crea.blender, a novel co-creative game designed for large-scale, systematic assessment of distinct constructs of human creativity. Co-creative systems a…
Crowdsourcing human common sense for quantum control
Jesper Hasseriis Mohr Jensen, Miroslav Gajdacz, Shaeema Zaman Ahmed +6
Citizen science methodologies have over the past decade been applied with great success to help solve highly complex numerical challenges. Here, we take early steps in the quantum…