activity
20192026
most citedShapeBots: Shape-changing Swarm Robots

129 citations · 528 across the 10 of their papers we have counts for

collaborators

11 papers

cs.RO2026

Power from Potential: A Survey of Electrostatic Actuators for Haptics

Ahad M. Rauf, Ran Zhou, Eric Acome +5

As haptic interfaces integrate more seamlessly into wearables and everyday environments, they increasingly require actuators that are soft, thin, silent, and energy efficient. Howe…

cs.HC2026

Otherness as a Quality in Designing Expressive Robotic Touch

Ran Zhou, Laurens Boer, Daniel Leithinger +1

Haptic technologies have advanced rapidly, yet exploration of robotic touch remains dominated by replicating realistic environmental cues or hand gestures, which narrows the design…

cs.HC2025

Winds Through Time: Interactive Data Visualization and Physicalization for Paleoclimate Communication

David Hunter, Pablo Botin, Emily Snode-Brenneman +9

We describe a multidisciplinary collaboration to iteratively design an interactive exhibit for a public science center on paleoclimate, the study of past climates. We created a dat…

cs.HC2025★ 5 cited

Shape-Kit: A Design Toolkit for Crafting On-Body Expressive Haptics

Ran Zhou, Jianru Ding, Chenfeng Gao +5

Driven by the vision of everyday haptics, the HCI community is advocating for "design touch first" and investigating "how to touch well." However, a gap remains between the explora…

cs.HC2023★ 40 cited

VR Haptics at Home: Repurposing Everyday Objects and Environment for Casual and On-Demand VR Haptic Experiences

Cathy Mengying Fang, Ryo Suzuki, Daniel Leithinger

This paper introduces VR Haptics at Home, a method of repurposing everyday objects in the home to provide casual and on-demand haptic experiences. Current VR haptic devices are oft…

cs.RO2021★ 66 cited

HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots

Ryo Suzuki, Eyal Ofek, Mike Sinclair +2

HapticBots introduces a novel encountered-type haptic approach for Virtual Reality (VR) based on multiple tabletop-size shape-changing robots. These robots move on a tabletop and c…