activity
20182022
most citedVisuohaptic augmented feedback for enhancing motor skills acquisition

17 citations · 62 across the 6 of their papers we have counts for

collaborators

8 papers

cs.GR20221 cited

Unsupervised HDR Imaging: What Can Be Learned from a Single 8-bit Video?

Francesco Banterle, Demetris Marnerides, Kurt Debattista +1

Recently, Deep Learning-based methods for inverse tone-mapping standard dynamic range (SDR) images to obtain high dynamic range (HDR) images have become very popular. These methods…

cs.CV202117 cited

Deep HDR Hallucination for Inverse Tone Mapping

Demetris Marnerides, Thomas Bashford-Rogers, Kurt Debattista

Inverse Tone Mapping (ITM) methods attempt to reconstruct High Dynamic Range (HDR) information from Low Dynamic Range (LDR) image content. The dynamic range of well-exposed areas m…

eess.IV2020

Deep Controllable Backlight Dimming

Lvyin Duan, Demetris Marnerides, Alan Chalmers +2

Dual-panel displays require local dimming algorithms in order to reproduce content with high fidelity and high dynamic range. In this work, a novel deep learning based local dimmin…

eess.IV2020

Spectrally Consistent UNet for High Fidelity Image Transformations

Demetris Marnerides, Thomas Bashford-Rogers, Kurt Debattista

Convolutional Neural Networks (CNNs) are the current de-facto models used for many imaging tasks due to their high learning capacity as well as their architectural qualities. The u…

cs.GR202016 cited

Audio-Visual-Olfactory Resource Allocation for Tri-modal Virtual Environments

Efstratios Doukakis, Kurt Debattista, Thomas Bashford-Rogers +4

Virtual Environments (VEs) provide the opportunity to simulate a wide range of applications, from training to entertainment, in a safe and controlled manner. For applications which…

cs.HC202017 cited

Visuohaptic augmented feedback for enhancing motor skills acquisition

Ali Asadipour, Kurt Debattista, Alan Chalmers

Serious games are accepted as an effective approach to deliver augmented feedback in motor (re-) learning processes. The multi-modal nature of the conventional computer games (e.g.…