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cs.HC2026
Design Space and Implementation of RAG-Based Avatars for Virtual Archaeology
Wilhelm Kerle-Malcharek, Giulio Biondi, Karsten Klein +8
Immersive technologies, such as virtual and augmented reality, are transforming digital heritage by enabling users to explore and interact with culturally significant sites. It is…
cs.HC2023
Evaluating Animation Parameters for Morphing Edge Drawings
Carla Binucci, Henry Förster, Julia Katheder +1
Partial edge drawings (PED) of graphs avoid edge crossings by subdividing each edge into three parts and representing only its stubs, i.e., the parts incident to the end-nodes. The…