63 citations · 72 across the 6 of their papers we have counts for
6 papers
SHOW3D: Capturing Scenes of 3D Hands and Objects in the Wild
Patrick Rim, Kevin Harris, Braden Copple +8
Accurate 3D understanding of human hands and objects during manipulation remains a significant challenge for egocentric computer vision. Existing hand-object interaction datasets a…
Ego-Exo 3D Hand Tracking in the Wild with a Mobile Multi-Camera Rig
Patrick Rim, Kun He, Kevin Harris +7
Accurate 3D tracking of hands and their interactions with the world in unconstrained settings remains a significant challenge for egocentric computer vision. With few exceptions, e…
Garment Avatars: Realistic Cloth Driving using Pattern Registration
Oshri Halimi, Fabian Prada, Tuur Stuyck +7
Virtual telepresence is the future of online communication. Clothing is an essential part of a person's identity and self-expression. Yet, ground truth data of registered clothes i…
Rethinking the Data Annotation Process for Multi-view 3D Pose Estimation with Active Learning and Self-Training
Qi Feng, Kun He, He Wen +2
Pose estimation of the human body and hands is a fundamental problem in computer vision, and learning-based solutions require a large amount of annotated data. In this work, we imp…
Modeling Clothing as a Separate Layer for an Animatable Human Avatar
Donglai Xiang, Fabian Prada, Timur Bagautdinov +5
We have recently seen great progress in building photorealistic animatable full-body codec avatars, but generating high-fidelity animation of clothing is still difficult. To addres…
InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image
Gyeongsik Moon, Shoou-i Yu, He Wen +2
Analysis of hand-hand interactions is a crucial step towards better understanding human behavior. However, most researches in 3D hand pose estimation have focused on the isolated s…