activity
20182025
most citedToll Caps in Privatized Road Networks

21 citations · 31 across the 3 of their papers we have counts for

collaborators

6 papers

econ.TH2025

A general definition of perfect equilibrium

János Flesch, Christopher Kops, Dries Vermeulen +1

We propose a general definition of perfect equilibrium which is applicable to a wide class of games. A key feature is the concept of completely mixed nets of strategies, based on a…

cs.GT2020

A competitive search game with a moving target

Benoit Duvocelle, János Flesch, Mathias Staudigl +1

We introduce a discrete-time search game, in which two players compete to find an object first. The object moves according to a time-varying Markov chain on finitely many states. T…

math.OC2020

Search for a moving target in a competitive environment

Benoit Duvocelle, János Flesch, Hui Min Shi +1

We consider a discrete-time dynamic search game in which a number of players compete to find an invisible object that is moving according to a time-varying Markov chain. We examine…

cs.GT2020

Incentive compatibility in sender-receiver stopping games

Aditya Aradhye, János Flesch, Mathias Staudigl +1

We introduce a model of sender-receiver stopping games, where the state of the world follows an iid--process throughout the game. At each period, the sender observes the current st…

cs.GT2018★ 10 cited

Multi-agent online learning in time-varying games

Benoit Duvocelle, Panayotis Mertikopoulos, Mathias Staudigl +1

We examine the long-run behavior of multi-agent online learning in games that evolve over time. Specifically, we focus on a wide class of policies based on mirror descent, and we s…

cs.GT2018★ 21 cited

Toll Caps in Privatized Road Networks

Tobias Harks, Marc Schroder, Dries Vermeulen

We consider a network pricing game on a parallel network with congestion effects in which link owners set tolls for travel so as to maximize profit. A central authority is able to…