activity
20182026
most citedCompact 3D Scene Representation via Self-Organizing Gaussian Grids

80 citations · 374 across the 49 of their papers we have counts for

collaborators

51 papers

cs.CV2026

Cross-Spectral Dense Correspondence for Multimodal Spectral Medical Imaging

Eric L. Wisotzky, Jost Triller, Simon W. Härtl +3

Precise dense correspondence is a fundamental prerequisite for multimodal spectral imaging systems that fuse disparate wavelength ranges for subsequent analysis in medical and scie…

cs.CV2025

RIPE: Reinforcement Learning on Unlabeled Image Pairs for Robust Keypoint Extraction

Johannes Künzel, Anna Hilsmann, Peter Eisert

We introduce RIPE, an innovative reinforcement learning-based framework for weakly-supervised training of a keypoint extractor that excels in both detection and description tasks.…

cs.CV2025★ 3 cited

CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis

Florian Barthel, Wieland Morgenstern, Paul Hinzer +2

Recently, 3D GANs based on 3D Gaussian splatting have been proposed for high quality synthesis of human heads. However, existing methods stabilize training and enhance rendering qu…

eess.IV2025★ 3 cited

Intraoperative perfusion assessment by continuous, low-latency hyperspectral light-field imaging: development, methodology, and clinical application

Stefan Kray, Andreas Schmid, Eric L. Wisotzky +6

Accurate assessment of tissue perfusion is crucial in visceral surgery, especially during anastomosis. Currently, subjective visual judgment is commonly employed in clinical settin…

cs.CV2025

SPNeRF: Open Vocabulary 3D Neural Scene Segmentation with Superpoints

Weiwen Hu, Niccolò Parodi, Marcus Zepp +3

Open-vocabulary segmentation, powered by large visual-language models like CLIP, has expanded 2D segmentation capabilities beyond fixed classes predefined by the dataset, enabling…

cs.CV2025★ 4 cited

Improving Adaptive Density Control for 3D Gaussian Splatting

Glenn Grubert, Florian Barthel, Anna Hilsmann +1

3D Gaussian Splatting (3DGS) has become one of the most influential works in the past year. Due to its efficient and high-quality novel view synthesis capabilities, it has been wid…

cs.CV2025

Improving Geometric Consistency for 360-Degree Neural Radiance Fields in Indoor Scenarios

Iryna Repinetska, Anna Hilsmann, Peter Eisert

Photo-realistic rendering and novel view synthesis play a crucial role in human-computer interaction tasks, from gaming to path planning. Neural Radiance Fields (NeRFs) model scene…

cs.CV2025

Automatic Drywall Analysis for Progress Tracking and Quality Control in Construction

Mariusz Trzeciakiewicz, Aleixo Cambeiro Barreiro, Niklas Gard +2

Digitalization in the construction industry has become essential, enabling centralized, easy access to all relevant information of a building. Automated systems can facilitate the…

cs.CV2025★ 2 cited

Creating Sorted Grid Layouts with Gradient-based Optimization

Kai Uwe Barthel, Florian Tim Barthel, Peter Eisert +2

Visually sorted grid layouts provide an efficient method for organizing high-dimensional vectors in two-dimensional space by aligning spatial proximity with similarity relationship…

eess.IV2024★ 3 cited

Automatic Tissue Differentiation in Parotidectomy using Hyperspectral Imaging

Eric L. Wisotzky, Alexander Schill, Anna Hilsmann +2

In head and neck surgery, continuous intraoperative tissue differentiation is of great importance to avoid injury to sensitive structures such as nerves and vessels. Hyperspectral…

cs.CV2024★ 1 cited

Multi-Resolution Generative Modeling of Human Motion from Limited Data

David Eduardo Moreno-Villamarín, Anna Hilsmann, Peter Eisert

We present a generative model that learns to synthesize human motion from limited training sequences. Our framework provides conditional generation and blending across multiple tem…

cs.CV2024

Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction

Decai Chen, Brianne Oberson, Ingo Feldmann +3

3D Gaussian Splatting has recently achieved notable success in novel view synthesis for dynamic scenes and geometry reconstruction in static scenes. Building on these advancements,…

cs.CV2024★ 36 cited

3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods

Milena T. Bagdasarian, Paul Knoll, Yi-Hsin Li +4

3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for real-time radiance field rendering, offering state-of-the-art performance in terms of both quality and spee…

cs.CV2024★ 12 cited

Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks

Florian Barthel, Arian Beckmann, Wieland Morgenstern +2

NeRF-based 3D-aware Generative Adversarial Networks (GANs) like EG3D or GIRAFFE have shown very high rendering quality under large representational variety. However, rendering with…

cs.CV2024★ 4 cited

SPVLoc: Semantic Panoramic Viewport Matching for 6D Camera Localization in Unseen Environments

Niklas Gard, Anna Hilsmann, Peter Eisert

In this paper, we present SPVLoc, a global indoor localization method that accurately determines the six-dimensional (6D) camera pose of a query image and requires minimal scene-sp…

cs.CV2024★ 3 cited

Video-Driven Animation of Neural Head Avatars

Wolfgang Paier, Paul Hinzer, Anna Hilsmann +1

We present a new approach for video-driven animation of high-quality neural 3D head models, addressing the challenge of person-independent animation from video input. Typically, hi…

eess.IV2024★ 4 cited

Efficient and Accurate Hyperspectral Image Demosaicing with Neural Network Architectures

Eric L. Wisotzky, Lara Wallburg, Anna Hilsmann +3

Neural network architectures for image demosaicing have been become more and more complex. This results in long training periods of such deep networks and the size of the networks…

cs.CV2024★ 8 cited

X-maps: Direct Depth Lookup for Event-based Structured Light Systems

Wieland Morgenstern, Niklas Gard, Simon Baumann +2

We present a new approach to direct depth estimation for Spatial Augmented Reality (SAR) applications using event cameras. These dynamic vision sensors are a great fit to be paired…

cs.CV2023

Multi-task Planar Reconstruction with Feature Warping Guidance

Luan Wei, Anna Hilsmann, Peter Eisert

Piece-wise planar 3D reconstruction simultaneously segments plane instances and recovers their 3D plane parameters from an image, which is particularly useful for indoor or man-mad…

eess.IV2023★ 3 cited

Multispectral Stereo-Image Fusion for 3D Hyperspectral Scene Reconstruction

Eric L. Wisotzky, Jost Triller, Anna Hilsmann +1

Spectral imaging enables the analysis of optical material properties that are invisible to the human eye. Different spectral capturing setups, e.g., based on filter-wheel, push-bro…

cs.CV2023

Towards Better Morphed Face Images without Ghosting Artifacts

Clemens Seibold, Anna Hilsmann, Peter Eisert

Automatic generation of morphed face images often produces ghosting artifacts due to poorly aligned structures in the input images. Manual processing can mitigate these artifacts.…

cs.CV2023

Multi-view Inversion for 3D-aware Generative Adversarial Networks

Florian Barthel, Anna Hilsmann, Peter Eisert

Current 3D GAN inversion methods for human heads typically use only one single frontal image to reconstruct the whole 3D head model. This leaves out meaningful information when mul…

cs.CV2023★ 80 cited

Compact 3D Scene Representation via Self-Organizing Gaussian Grids

Wieland Morgenstern, Florian Barthel, Anna Hilsmann +1

3D Gaussian Splatting has recently emerged as a highly promising technique for modeling of static 3D scenes. In contrast to Neural Radiance Fields, it utilizes efficient rasterizat…

cs.CV2023★ 2 cited

Animating NeRFs from Texture Space: A Framework for Pose-Dependent Rendering of Human Performances

Paul Knoll, Wieland Morgenstern, Anna Hilsmann +1

Creating high-quality controllable 3D human models from multi-view RGB videos poses a significant challenge. Neural radiance fields (NeRFs) have demonstrated remarkable quality in…